
If you have a higher population you are likelier to win a war (I know you can disable random CE, but still it adds to the game) Maybe you can add a population map mode where people could see where the population is, this could also add to the game where the highly populated areas can split off or if other countries take the highly populated areas their population goes higher.

Population matters on the amount of land you have and on the diplomacy (wars reduce your population). Population - this is a common suggestion, but I have another idea for it.Ideologies (communism, facism etc) - they will be a symbol somewhere in the nation's menu and also impact CE, population (coming to it now) gold.Revolt shapes - Revolts to be better shaped and not a rhombus all the time.

The Full Version (available here and on Steam) includes things like larger maps, better performance, ability to disable AI (so you can declare all wars, alliances etc), custom borders, pre-set maps with nations, more terrain types, economy, improved god powers and much more! This Game is Not Supported on Mobile or Chromebook! Any mobile versions you might see are fake, not safe, and you shouldn't download them! Get the Full Game: The game has some statistics which can help in finding ancient nations and comparing them to each other.

AI-only: In this game you observe randomized nations interact with each other and ultimately try to control the world in a massive free-for-all !.Ages of Conflict is a versatile World Map Simulation Game
